Outline of videogame sessions
What will you be doing in the videogames sessions.
> Four weeks of lessons in G20
> Some hands-on gameplay using consoles
> Lots of analysis of games
> Representation of Competition and Conflict
**No need to be a gameplayer to do well in this unit - ample chances to play in class and you can analyse others’ play
This unit should allow people to draw upon their existing knowledge.
• How it is tested
> in the same exam as Action films, 45 min essay prepared choice of two games negotiated with us, lots of practice in advance of exam.
Video games and Key Concepts
• Institutions:
the console manufacturers in competition - Sony, Nintendo, Microsoft games makers and publishers - e.g. EA games
• Audiences:
game players, in a different relationship with games to other media forms- more interactivity. Average age 29, majority male
• Representations:
characters, places, attitudes
• Forms and conventions:
narrative, genre, structure, rules, etc
• Definitions
Console based games
PC/Mac games
online games e.g. role play
handheld games
arcade games
........................all eligible to use for this exam
posted by barney @ Tuesday, October 10, 2006,










